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How not to fail at making Flash games

Every now and then I see another game that makes me want to shake the developer and scream.  I'm sick and tired of people posting these games with highly-polished graphics and gameplay that just break and fall apart the moment you play them for more than five minutes in a sitting.  Sometimes I'll rant about programming best-practices in the review itself, give the programmers some terms to Google, but by then it's always too late.  Everyone knew this shit back in 2004.  What happened?  These bugs are inherent to Flash itself.  If you don't know how to work around them by now, you need to educate yourself.

So here.  Here's an image showing exactly what happens when you develop something the quick-and-easy way in Flash and then just trust Flash not to fuck it up when the game's been running for a while.  Also, a general overview of how to fix.  These are the mistakes I keep seeing so-called professionals make over and over again here on Newgrounds.  They make your game break, slow down, freeze or just plain start behaving strangely beyond some point.  They are show-stoppers.  They are mission-critical points-of-failure.  You will not anticipate them, because they are caused by weird shit internal to Flash.  You can only stress-test for them, or engineer around them by coding things the hard way.

To learn how to fix, Google all of the following search terms and read, read, read:

  • AS3 bitmap display programming
  • AS3 delta timing
  • AS3 object pooling
  • AS3 performance optimization
  • AS3 garbage collection problems

Good luck.


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SECRET MEDAL 25 Points Unlock this medal to see it's details. Medal Stats.
SECRET MEDAL 10 Points Unlock this medal to see it's details. Medal Stats.
SECRET MEDAL 10 Points Unlock this medal to see it's details. Medal Stats.
SECRET MEDAL 10 Points Unlock this medal to see it's details. Medal Stats.
SECRET MEDAL 10 Points Unlock this medal to see it's details. Medal Stats.
SECRET MEDAL 10 Points Unlock this medal to see it's details. Medal Stats.
Blood on the Field 5 Points Kill 500 swarm invaders Medal Stats.
Rain of Rockets 10 Points Kill 100 swarm invaders with rocket strikes Medal Stats.
Rookie Drill 5 Points Collect 2000 minreals Medal Stats.
Builder 10 Points Build a turret on all possible points in a given level Medal Stats.


Total Medals Earned: 680 (From 93 different games.)

Latest Shared Creations

Crack Kaboom Added to pumpkins for Carve n' Share Oct 25, 2010. Load Level
That's Ricockulous! Added to pumpkins for Carve n' Share Oct 25, 2010. Load Level
Ball O' Crap Added to commanders for ShellCore: Skirmish Jul 19, 2010. Load Level
WarpZone Added to commanders for ShellCore: Skirmish Jun 30, 2010. Load Level